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TheVengeance-Project-IADE-Unity2D / Assets / Scripts / Interfaces / IHealthSystem.cs
@Rackday Rackday on 29 Oct 290 bytes Major Update
using MyCollections.DesignPatterns.Visitor;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public interface IHealthSystem
{
    public void Heal(int amount);
    public void TakeDamage(int amount);
    public bool IsDead();
    public int CurrentHealth();
}