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TheVengeance-Project-IADE-Unity2D / Assets / Scripts / NPC / Orc / Actions / MeleeAttackAction.cs
@Rackday Rackday on 29 Oct 377 bytes Major Update
using UnityEngine;
using System.Collections;
using MyCollections.AI.FinitStateMachine;

[CreateAssetMenu(menuName = "Finite State Machine/Action/MeleeAttackAction")]
public class MeleeAttackAction : Action
{
    public override void Run(FSM fsm)
    {
        base.Run(fsm);

        //Triggers the attack animation
        fsm.Controller.Animator.SetTrigger("Attack");
    }
}