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TheVengeance-Project-IADE-Unity2D / Assets / Ink / InkLibs / InkCompiler / ParsedHierarchy / Identifier.cs
@Rackday Rackday on 29 Oct 326 bytes Major Update
  1. namespace Ink.Parsed {
  2. public class Identifier {
  3. public string name;
  4. public Runtime.DebugMetadata debugMetadata;
  5. public override string ToString()
  6. {
  7. return name;
  8. }
  9. public static Identifier Done = new Identifier { name = "DONE", debugMetadata = null };
  10. }
  11. }