2024-11-21 |
Minor Update
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--- Trailer ---
Added trailer to the repository;
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2024-11-20 |
Minor Update
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--- Inventory System ---
-Bug fixes;
-Minor Changes;
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2024-11-13 |
Minor Update
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--- Map Reworking ---
- Small Map changes;
--- Inventory System ---
- Small changes on the main character inventory;
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2024-11-10 |
Minor Update
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--- Map Reworking ---
- Small Map changes;
---- NPC ---
- Added more NPC's to the map;
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2024-10-29 |

Major Update
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--- Map Reworking ---
Added 3 scenes to the game:
- Town;
- Blacksmith Shop;
- Forest;
---- NPC ---
- Added the Blacksmith NPC to the game;
- Reworked the Pathfinding system;
- Reworked the Orc Finite State Machine;
- Other internal adjustments;
--- Managers ---
- GameManager: Manages player data (e.g., money, base stats);
- AudioManager: Added to centralize audio management;
- GameStateManager: Manages game state and triggers events (e.g., music change);
- SceneLoadManager: Handles additive scene loading and unloading;
--- Systems ---
- Dialogue System: Player can now interact with NPCs;
- Inventory System: Added item pickup, drop, stack splitting, and discarding;
- Level System: Main character now has leveling mechanics, with experience requirements increasing per level;
- Upgrade System: Main character can now upgrade attack and defense at the Blacksmith shop;
--- Camera ---
- The camera movement was reworked;
--- Character Models ---
- Added a new character model to the main character;
- Added a character model to the Blacksmith NPC;
--- Animations ---
- Added UI animations;
- Added new main character animations;
- Added animations to the Blacksmith NPC;
--- HUD ---
- Created Main Menu and in-game Pause Menu;
- Added health, mana, and experience bars for main character;
- Added currency display counter;
- Added audio settings panel in Pause Menu;
- Added Blacksmith shop UI;
- Added Inventory UI;
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2024-09-03 |
Minor Update
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NEW:
-Added States to the FInite State Machine of the enemy NPC (orc):
.Idle State
.Patrol State
.Chase State
.Combat State
.Dead State
-Added World UI Health Bar to the enemy NPC (orc);
-The UI changes to the Orc Health Bar are handled using Observer Pattern;
FUTURE CHANGES/FEATURES:
-Bug Fixing;
-Rework the reward system;
-Adding more NPC's (Quest/Companion);
-Create a Simple Quest System;
-Main Character Upgrades;
-Map Rework;
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2024-08-27 |
Minor Update
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NEW:
-Added a FOV to the enemy NPC (orc)
FUTURE CHANGES:
-Add Behaviour to the NPC's;
-Rework the reward system;
-Map Rework;
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Minor Update
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NEW:
-Added Orc(Enemy NPC) animations:
-Idle;
-Locomotion;
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2024-08-26 |
Major Update
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NEW:
-Added the Finit State Machine Core System for the NPC Behaviour;
-Added a Pathfinding System(readapted from the Author:
Sebastian Lague);
FUTURE CHANGES:
-Add Behaviour to the NPC's;
-Rework the reward system;
-Map Rework;
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2024-08-24 |
Minor Changes
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Player Controller Script Reworked;
FUTURE CHANGES:
- NPC enemies behaviour reworking;
- Reward system rework;
- Map Rework;
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2024-08-18 |
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