Newer
Older
TheVengeance-Project-IADE-Unity2D / Assets / Scripts / NPC / Orc / Actions / SetIdleTime.cs
@Rackday Rackday on 29 Oct 303 bytes Major Update
  1. using MyCollections.AI.FinitStateMachine;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. [CreateAssetMenu(menuName = "Finite State Machine/Action/SetIdleTime")]
  6. public class SetIdleTime : Action
  7. {
  8. public override void Run(FSM fsm) => fsm.Controller.SetIdleTime();
  9. }